Tuesday, March 30, 2010

DotA Tournament Rules

Complete rule-set uploaded.~ Please read through and abide by them please. Thank you. (: Any questions, I'll be glad to provide you with answers (if I may). Thanks for your cooperation.~


Game Version: v6.66b

Version: Warcraft III Frozen Throne expansion set 1.24b or latest.

Competition Method: 5 vs 5.

Game Mode: Captain Mode & Observer Info (-CMOI)
Tournament Structure: Single Eliminations

Tournament Stages: Preliminaries > Quarter-Finals > Semi-Finals > Finals (Winner/Loser Brackets)
Match Winner: The team that completely destroys the opponent's Ancient or if the opponent Team surrenders.

The match will begin with a coin toss and winner of the coin toss will get to choose:

(a) Sentinel/Scourge side of the map or
(b) Draft order (1st/2nd pick)

The side that losses in the coin toss can choose the latter.

Substitutions

Two substitute players are allowed for each team. The substitute players are not allowed to play for other teams during the course of the tournament.

Game Play

Sharing:

i) Sharing of item is allowed so long as the game permits.
ii) Gamers are not allowed to suicide to intentionally pass the "Divine Rapier".
iii) Sharing of unit control is allowed.

Item Limitation: There is no item limitation or restriction whatsoever.

Backdoor: Backdoor is allowed.

Hero Limitation: There is no hero limitation or restriction whatsoever.

Winning Condition:

i) Completely destroy the World Tree or the Frozen Throne of the opponents' team.
ii) Should any team choose to concede/surrender in the midst of the game, an auto win will be awarded to the other respective team.
iii) Should any unexpected circumstances of the game happen, the final winning decision will be made by the head marshals of the tournament.

General Rules

Setup and Configuration

i) Teams will be given 5 minutes to warm up before the match starts.
ii) No non-standard game settings or third party applications that affect game play may be used. Only the usage of Warkeys is allowed, to be used at your own preference.
iii) Teams caught using either will be punished at the game marshal's discretion.
iv) Replays of each match will be required by every team. In the event of disputes, the tournament marshal may need to review a particular match replay.
v) The result will be finalized if there are no disputes within the 10 minutes after the game has ended.
vi) Participants of the tournament should be well-aware of the scheduled time slot of the tournament as teams would be entitled to claim a default win for the match if the opposing team doesn't show up for the match 10 minutes after the scheduled time.

Personal Equipment:

i) Players are encouraged to bring their own gaming equipment but will be required to provide the drivers on a thumb drive for installation if needed.
ii) The organizer will not be held responsible for any fault / damage arising to the installation.
iii) The organizer will not be responsible to provide full equipment to the participants

Disconnections & Save Game Process:

i) Competing teams are advised to save their games as frequently depending on the necessity as the game progresses advisable at every 5 minutes.
ii) Competing teams are advised to save after first blood or after any major battle in the progress of the game under the agreement of both competing teams.
iii) Competing teams must bear all responsibility in saving the game throughout the tournament.
iv) The game marshal/ organizer will not be responsible should any participating teams fails to obtain a save file should a PC error or crash occurs.
v)
In the event of any disconnection for the first 5 minutes of the game. The match will be restarted. However, if "First Blood" has occurred, there will be no remakes.
vi) In the event of any disconnection after 5 minutes of game play, the match will be reloaded from the saved game file.
vii) In the event a save file is lost, the game marshal holds all power pass verdict on who is the winner of the match depending on:

Each heroes

1 kills

Level 1 tower

2 kills

Level 2 tower

3 kills

Level 3 tower

4 kills

Level 4 tower

5 kills

Aegis

1 kills

Barracks

5 kills

viii) Should a match be restarted due to 5 minutes game play disconnection, all players must pick the same heroes & proceed to same starting lane with default items as before disconnection occurred. On initial creep contact, players may choose to switch lanes.

Sportsmanship Conduct & Bugs Exploitation:

i) Gamers must report to the registration counter 30 minutes before the match. Participants who are late for more than 10 minutes will be disqualified. No dispute or whatsoever will be entertained.
ii) Abusive behaviour towards the organizer/game marshal/ opponent team will result in a warning. No foul language and abusive/racial behaviour will be tolerated in the course of the tournament.a
iii) An individual is only allowed to play for 1 team only throughout the course of the tournament.
iv) Bugs Exploitation:
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants are required to update themselves with the latest competing tournament rules.

The following rules are subject to modification in the following aspects:-

i) Use of most recent patch/version release of each official game within the tournament's organizing committee's own discretion.
ii) Changes to in-game settings and options necessitated by the use of most recent patch version/release.
iii) Cheat Protection Program release and/or cheat protection functions.
iv) Game settings and/or operations guidelines dictated by differences between online and LAN Tournament.

Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the marshals based on the spirit of the game.


Source: Sendi Mutiara Malaysia

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